![]() ![]() Pushed the invisible walls back a long way, as commonly requested. Many thanks to all who pointed them out via the support thread or direct message. Hopefully all the physics issues in the previous version are fixed. Timing is set up to work anti-clockwise on all layouts I'm not aware of any way to remove the #1 pit lolipop guy when in Hotlap which is annoying These have Hotlap starts and Multiplayer spawn points, number of which varies by location as follows. Tested on the latest CSP preview 0.1.76p63, something's broken the displacement on the walls so I'm sticking with the 0.1.76p1 for that reason.Īdded additional layouts with start points in Middleton-in-Teesdale, Stanhope, St. If you have any other worthy suggestions, feel free to add.Now includes CSP config in 'asssettocorsa/content/tracks/highforce/extension'.Īny 'highforce.ini' file in 'assettocorsa/extension/config/tracks/loaded' should be removed to prevent conflicts. Not very many roads in this map, but for you ace pilots out there, this one's for you. Includes translucent globe-statue that you can manually stick the car inside of and drive around in loops with until you're sick.Ī runway, a desert, and a good environment for flying about in, if you wish to just fly This map contains many of the house models I used with permission in Roane County.Ī completely lifeless, barren, large salt flat, for extreme space to get up to speed:Īn endless highway for cruising at extreme speeds, it's nothing more than the ocean and a seemingly infinite route that crosses it, however, for making a good crash, it'll definitely do the job! Īdvanced island, an old map remade by someone I know, which I had a hand helping with, hope you enjoy it! Ĭar jump arena! Enjoy doing what Beamng.drive was made to do, wreck, wreck, fall, and wreck some more. Simulates the American suburbs rather well, if you're looking to role-play or just wreck about on a new map, here you go: Lastly, Garfield Heights (no relation to the fat orange cat) is a very well detailed map, though not yet completed, and somewhat small in it's current iteration, is chock-full of custom models, and plenty of crash opportunities. It's worth a mention as I enjoyed it myself While it's not quite realistic, it does give you plenty of opportunities to crash about. It is great for setting up crashes if you're into that sort of thing, and also decently large. There's also the 'crash hard' map which is used in many youtube videos. While not quite as large as the other's mentioned here, it's a very well made map and rather complete. It's just recently had an update.ĭoullPepper's altitude is a consistently high-ranking map that's fairly large and a challenging circut track to drive on, it's quite a fun one though and very well made. It's almost the same size as Roane County (just slightly smaller), but it's in a desert, and has great FPS. You can also look up DESERT HIGHWAY on the same website I linked above: My maps will be updated in the future & maintained to stay current and working with the game version updates. It's still quite fun, and here it is, Nevada Interstate, new and improved and hopefully bug-free:īuilt off Ouerbacker's Black Hills 2015 with permission, since I loved that map so much.Īll of my maps work with the AI and it should be fine. About 120 miles of roadway here to enjoy.Ī 6km x 6km desert map, Nevada Interstate, which was my first, which shows much polish but admittedly doesn't have the most amazing graphics in the world. In the future it may have some buildings and a small forest but for now, it has nothing but a beautiful road network for you to cruise on, if that's all you want, then have at it, it will keep you busy for a while. No trees or buildings to slow you down - at all - not one. Plenty of limited-access highways, in a semi-arid/arid desert-style environment. Decent GFX card recommended.Ĭoming in slightly smaller at 10.4km x 10.4km is Southern California (So-Cal) InterstateĤ2.4 miles of expressway, 63+ miles of surface road & 15 miles of jeeping trail & then some Includes an airport, and multiple spawn points. The road network is mostly completed, though. ![]() Several towns dot this map in varying stages of completion. Welcome to rural Tennessee, where over 160 miles of road await, highways, rural winding roads, side-streets, dirt trails and all await you. Okay, I have three maps for all to try, plus I have added many others in the links below the 1st and 2nd maps, which deserve honorable mention due to quality, are just plain huge, or are really fun!ġ44 square miles of open-world terrain, in a lush, forested environment. You want a BIGGER map because BIGGER is better right? ![]()
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